09 de Fevereiro de 2010
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iDeaS v1.0.3.0 Beta
03/03/09 - 18:48 - Por VH

- Corrigido bug na escrita da memoria de video
- Corrigido bug nos SWI Breakpoints (agora são SWI 0xFD000, 0xFC000 no modo ARM e SWI 0xFD e 0xFC no modo THUMB).
- Corrigido bug quando redimencionando a janela de debug.
- Corrigido bug no registro LISTRAM_COUNT.
- Corrigido bug que acontecia quando você carregava um savestate (não mais troca de lcd).
- Corrigido bug no recurso Display Captur. (DISPCAPCNT).
- Corrigido bug nos registros DMAxCNT quando o modo de inicio for 4.
- Corrigido bugs nos registros BGxCNT.
- Corrigido bug no display de VRAM.
- Corrigido bug na renderização de poligonos com canal alpha nas texturas.
- Corrigido bug nos registros VRAMCNT_A e VRAMCNT_B.
- Adicionado botão de SpeedUp (CTRL+Space).
- Adicionado opcode BKPT para os estados ARM e THUMB.
- Adicionado Main Memory rendering (apenas Display Capture).
PCSX2 0.9.6
02/03/09 - 05:46 - Por VH

- Huge rewrite, mainly from the new members of the Playground branch! Too many speedups, optimizations and other fixes to write here! Many famous games will now work.
- Dropped VM build replaced by the all new Vtlb, meaning no more 'Cannot allocate memory' errors at start up, more accurate emulation, slightly lower speeds but with many optimizations to come
- Full memcard support, working in all games
- Improved Frameskip/VU-skip
- Special Game Fixes Section v - Advanced Options Section for custom tweaking VU/FPU behavior.
- Rewritten Multithreaded GS (MTGS) mode, with as much as 15% speedup for HT machines (only 3-5% for Dual Core), and fixes many instabilities.
- Improved VU/FPU Flags and Clamping support (helps fix odd behaviors and SPS in some games)
- Improved EE/IOP synchronization (fixes many freeze-ups and vmhacks).
- Improved CDVD support.
Demul 0.50 WIP
02/03/09 - 05:27 - Por VH

- new GPU, automatic sorting, modificators
- new SPU, sound may still be bad, we are working on it
- fixed some multithreading bugs, should be more stable
- added fps limiter
- added 64-bit version of the emulator
Regen 0.95
02/03/09 - 05:20 - Por VH

Atualização no Regen, emulador de Mega Drive, Master System, Game Gear Sega SC-3000 e SG-1000. A lista de mudanças é enorme, então de uma olhada no readme no zip!
Stella 2.7.3a
02/03/09 - 05:14 - Por VH

-Fixed rendering issues in software mode when using 24-bit colour depth. This isn't as fast as 16 or 32-bit modes, so you're recommended to use one of those whenever possible.
- For the Win32 port: re-added ability to change the default location for storing Stella config files. To use this, simply create a file named 'basedir.txt' in the application directory containing the full path where all Stella-related items should be stored.
- Tweaked the TIA info statistics overlay to be smaller while still including all relevant information.
Yabause 0.9.9
02/03/09 - 05:12 - Por VH

opengl video core:
- Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.)

gtk port:
- Automatic detection of current locale.

qt port:
- Added support of DESTDIR and --program-prefix
- Automatic detection of current locale.
- Added support for multiple players.

windows port:
- Fixed crash when going into settings.
- Fixed mouse wheel usage in disassembler.
- Rewrote as an unicode application.
- Fixed the key configuration problem.
- Fixed joypad support.
- Partial fix for mouse wheel and slider problem.
- Fixed fullscreen bug.

general:
- Hooks for renaming .desktop on installation.
- .yts file are now installed.
- Fixed parallel builds.
- SDL peripheral core now handles all connected joysticks.
SSF v0.10 Alpha
02/03/09 - 05:03 - Por VH

- PLFO processing of SCSP was corrected.
- Recompile processing of SH2 was corrected.
- SMPC processing was modified regularly.
- Fixed the clock switching process.
- BIOS emulating processing was corrected.
- Saved version of the state is not changed,
- BIOS is not used to load data to emulate the program changes.
 
 
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